Week 13 LESSON (Week beginning 13th July)

1. The main task for today's lesson is to continue to work through the OSA online e-safety course that you signed up to last lesson - once completed (which may take a few weeks) you will be awarded with a course completion certificate, which will provide you and future employers evidence that you are a responsible online users. This will look great on your CV!

Please complete as many of the tasks as you can in 30 minutes.

Once you have the certificate, email it to me (npears@sidmouthcollege.devon.sch.uk) so that I can reward you praise points for your efforts!

Extension:

2. Complete at least one badge on the iDEA website.




Week 12 LESSON (Week beginning 6th July)

1. As last week was the last lesson given to the Scratch project, please ensure your project is finished (as well as it can be) and shared so that I can play your game.

2. The main task for today's lesson is to begin working through the OSA online e-safety course - once completed (which may take a few weeks) you will be awarded with a course completion certificate, which will provide you and future employers evidence that you are a responsible online users. This will look great on your CV!

3. To get started, simply read the guide attached below CAREFULLY and COMPLETE EACH STEP OF THE GUIDE.

Read through ALL slides before opening the link to the OSA online e-safety website (on slide 2 and below)

Link for guide: https://www.onlinesafetyalliance.org/wordpress/wp-content/uploads/2020/03/Introduction_Microsoft.pdf

Link for OSA online e-safety course https://www.onlinesafetyalliance.org/

(Don't forget to scroll down to login with your Microsoft account - click on 'Microsoft' and enter your school email and password)

Please complete as many of the tasks as you can in 30 minutes.

Once you have the certificate, email it to me (npears@sidmouthcollege.devon.sch.uk) so that I can reward you praise points for your efforts!

Extension:

2. Complete at least one badge on the iDEA website.




Week 11  (Week beginning 29th June)

1. This is the last lesson you will have to complete your game.

Today, continue to build the game that you have designed.

Please do the following:

- sign into your scratch account
- open you project from last week
- spend 30 minutes continuing to build your game

I would like a copy of your file - important if you have been using a personal login for Scratch.

Please;

  1. Save you game file to your computer - 'File' and 'Save to your computer'
  2. Upload your game file to Show My Homework.

Extension:

2. Complete at least one badge on the iDEA website.



Week 10  (Week beginning 22nd June)

1. Over the last few weeks you have learnt all the skills needed to code a computer game in Scratch and more recently you designed your very own game.

Today, you will continue to build the game that you have designed.

Tips;

  • Complete a level before moving on to the next level
  • Remember you can ‘duplicate’ blocks of code – and use with other sprites
  • You can duplicate ‘sprites’ – but get all the coding done first. Useful creating baddies – just have to change ‘values’, for example coordinates.
  • Do experiment with other commands – not just the ones covered in lessons. You could add sound to your game for example.
  • Have a look at other student’s games and coding.

Please do the following:

- sign into your scratch account
- open you project from last week
- spend 30 minutes continuing to build your game
- at the end of the 30 mins you will not have finished - this is to be expected - please don't worry - you should not have finished! 🙂
- if you didn't last lesson, you MUST share the new project file so that I can see your progress, and future progress in the next few lessons. If you had already shared the project, there is no need to do it again.

Extension:

2. Complete at least one badge on the iDEA website.



Week 9  (Week beginning 15th June)

1. Over the last few weeks you have learnt all the skills needed to code a computer game in Scratch and more recently you designed your very own game.

Today, you will continue to build the game that you have designed.

Please do the following:

- sign into your scratch account
- open you project from last week
- spend 30 minutes continuing to build your game
- at the end of the 30 mins you will not have finished - this is to be expected - please don't worry - you should not have finished! 🙂
- if you didn't last lesson, you MUST share the new project file so that I can see your progress, and future progress in the next few lessons. If you had already shared the project, there is no need to do it again.

Use your design work and try to work to a plan.  Build your game using logical steps.

Extension:

2. Complete at least one badge on the iDEA website.



Week 8  (Week beginning 8th June)

1. Over the last few weeks you have learnt all the skills needed to code a computer game in Scratch. Last lesson you designed your very own game.

Today, you will begin to build the game that you have designed.

Please do the following:

- sign into your scratch account
- create a new project and give it a name such as 'My Year 8 Game'
- spend 30 minutes making a start on creating your game
- at the end of the 30 mins you will not have finished - this is to be expected - please don't worry - you should not have finished! 🙂
- you MUST share the new project file so that I can see your progress, and future progress in the next few lessons.

Extension:

2. Complete at least one badge on the iDEA website.



Week 7  (Week beginning 1st June)

1. Watch the video lesson below, then complete the lesson activities underneath.

2. Tasks for the lesson (basically, everything you have seen in the video)

- Decide on an idea for a computer game which you will program that has movement, scoring and at least 2 levels. Take 10 minutes to complete the 'Design Cover Sheet': DOWNLOAD THE SHEET HERE

-Submit the Design Cover Sheet on Show My Homework.

- On a piece of blank paper, sketch out your designs for Level 1 and Level 2 - just like I did in the video. Make sure they are detailed and fully annotated.

- If you are able to, take a picture of your work and submit it on Show My Homework.

Extension:

3. Complete at least one badge on the iDEA website.



Week 6  (Week beginning 18th May)

1. Watch the video lesson below, then complete the lesson activities underneath.

2. Tasks for the lesson (basically, everything you have seen in the video)
- Create a new backdrop
- Set the first backdrop appear when starting the game (green flag clicked)
- Make an end of level sprite (a key or a door maybe), make it hide at the start of the game and appear after a score is achieved (as shown in the video).
- Make the new backdrop appear when the end of level sprite is touched by the main character.

Make sure you complete this in your Scratch account (which you made a few weeks ago). When you have completed this, make sure that you SHARE the project so your teacher can see your work.

Extension:

3. See if you can make some baddies for your second level (Tip: These need to be hidden at the start of the game and show when the second level broadcast script is run).

4. Complete at least one badge on the iDEA website.



Week 5  (Week beginning 11th May)

1. Watch the video lesson below, then complete the lesson activities underneath.

2. Tasks for the lesson (basically, everything you have seen in the video)
- Create a baddie sprite
- Program it to move automatically
- Program it to hide when touched by the bullet and increase score by one
- Program the main character to go back to the start if it touches the baddie.

Make sure you complete this in your Scratch account (which you made a few weeks ago). When you have completed this, make sure that you SHARE the project so your teacher can see your work.

Extension:

3. Try to develop your game by making more baddies sprites that you need to shoot.

4. Complete at least one badge on the iDEA website.



Week 4 (Week beginning 27th April)

1. Log into this website (sidmouthcs.com) by clicking on the Login button top right of this screen.

Remember to use your normal school username (not email address) and school password. If you get 'Error Creating User!' message when trying to log in, it means you have entered your email address and not your username!

2. After logging in, go to this page: https://sidmouthcs.com/courses/year-8-shooter-game-maker/

3. Scroll down to the two QUIZ links at the bottom of the list. (See image below)

 

4. Complete both quizzes, making sure that you read the feedback after each answer is submitted. You have three attempts at each quiz. Keep attempting the quizzes to record your highest score.

Extension:

5. Complete at least one badge on the iDEA website.



Week 3 (Week beginning 20th April)

  1. Did you sign up to scratch with a new 'Sidmouth Student Account' using the link below? Your work is not visible to myself and Mr Wickins without a Sidmouth Student Account.

If the answer is 'No', Please use the link below to create a Sidmouth Student Account now. Remember there are instructions in last weeks lesson if needed.

WHEN CHOOSING YOUR USERNAME, PLEASE MAKE SURE I CAN IDENTIFY YOU!

Your Scratch Sign Up Link: http://scratch.mit.edu/classes/283919/register/tt88r8d6d

 

2. Log into sidmouthcs.com (if you have not already done so) and go your 'Student Dashboard', then click on "Lesson Resources for Years 7 - 9".

3. Go to the "8.5 "Shooter" Game Maker" unit of work and then onto 'Lesson 2'.

4. Watch the Video Lesson (or read the presentation) to learn how to program the following; storing the direction the shooter is facing AND how to fire a bullet.

5. Log into your Sidmouth Student scratch account and program the following:

  • Make a variable to store the shooter's direction.
  • Write the code to store the direction the shooter is facing.
  • Draw the bullet sprite.
  • Write the code to program the bullet.

6. IMPORTANT: Make sure you SAVE your code and click the SHARE button at the top of your coding page - This will allow me to be able to see your file automatically from my teacher view of the class.

7. Complete at least one badge on the iDEA website.



Week 2 (Week beginning 13th April)

  1. Watch the video and learn how to sign up to scratch with a new 'Sidmouth Student Account'.

WHEN CHOOSING YOUR USERNAME, PLEASE MAKE SURE I CAN IDENTIFY YOU!

 

Your Scratch Sign Up Link: http://scratch.mit.edu/classes/283919/register/tt88r8d6d

2. Log into sidmouthcs.com (if you have not already done so) and go your 'Student Dashboard', then click on "Lesson Resources for Years 7 - 9".

3. Go to the "8.5 "Shooter" Game Maker" unit of work and then onto 'Lesson 1'.

4. Watch the Video Lesson (or read the presentation) to learn how to program gravity.

5. Log into your newly created scratch account and program a sprite to do the following:

  • Walk along platforms.
  • Fall off platforms (due to a gravity script explained in the video)
  • Jump onto a platform (due to the jumping script explained in the video)

6. IMPORTANT: Make sure you click the SHARE button at the top of your coding page - This will allow me to be able to see your file automatically from my teacher view of the class.

7. Complete at least one badge on the iDEA website.



Week 1 (Week beginning 23rd March)

Although many of you have already done this, you first need to sign up to https://idea.org.uk/.

***You MUST follow the guidance on the sign up info page!***

Guidance on how this should be done (including information on how to link your account to your class using an organiser code) is explained here: SIGN UP INFO

***You MUST follow the guidance on the sign up info page!***

Once you have signed up and entered your class organiser code, you need to start working through the badges.

Regardless of whether you started last week or not, you need to spend a minimum of 1 hour working through badges of your choice.

I will be able to monitor what badges people achieve and will begin to celebrate their successes on the Award Celebration page.

After Easter, your weekly lessons will generally follow the normal CS curriculum that we deliver each year, but we will also continue to dedicate some lesson time to the iDEA award too!


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